AI Insights · Timothy · April 2022
Top 5 Boxing Games on Android in Russia Q1 2022
Discover the performance of the leading boxing games on Android in Russia for Q1 2022, based on data from Sensor Tower.
During the first quarter of 2022, the top 5 boxing games on the Android platform in Russia showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS saw significant fluctuations in its weekly downloads. Starting at around 37.6K in the final week of December, downloads peaked at 60.7K in the last week of January, before stabilizing between 33K and 48.3K for the rest of the quarter. Revenue for the game experienced a notable peak of approximately $700 in mid-January, with a general decline towards March. Active users increased from 93.9K at the end of December to a high of 149.8K by the end of January, maintaining strong engagement through the quarter.
Boxing Star: Real Boxing Fight by ThumbAge Co., Ltd. had a steady performance in weekly downloads, starting at 1.2K and reaching 1.8K by the end of March. Revenue saw a peak of $942 in mid-February, while active users consistently grew from 3.2K at the end of December to 4.8K by the end of the quarter.
Real Boxing 2 from Vivid Games S.A. exhibited dynamic trends in downloads, peaking at 23.1K in early March, before declining to 3.8K by the end of the month. Revenue was highest in mid-January at $473, with steady declines thereafter. Active users peaked at 43.1K in early March, before dropping to 12.4K by the end of the quarter.
WWE Mayhem by Reliance Games had minimal activity in terms of downloads and active users. Revenue saw an initial peak of $826 at the end of December, followed by a gradual decline over the quarter.
Burrito Bison: Launcha Libre from Kongregate showcased a positive trend in weekly downloads, starting at 4.8K and reaching a peak of 12.8K in early March. Revenue remained modest, with a peak of $136 at the end of February. Active users maintained a steady growth, peaking at 28.4K at the end of February.
For more detailed insights into the performance of these applications, visit Sensor Tower.